About This File
Ae-Cha 3.0!
If any issues occur with the meshes disappearing turn on update off screen on all meshes but the body!
- uses 2019 unity!
- Features
- Toggles
- Clothing - Jacket/Top/Skirt/Bra/Panties/Corset
- Shoes & socks - Heels/Thigh highs/Socks/Bare feet
- Accessories - Blindfold/Choker/Garter/Flogger/Gloves/Headbows/Tail/Ears
- Hair - Short/Long/pigtails
- And of course she has DPS uwu! (Dynamic penetration system)
- She has custom flop animations for the ears that i made! every 20-30 seconds they flop it is super cute!
- Skirt uses cloth psychics this avatar is not very optimized
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You need to import Poiyomi Shaders and Arktoon Shaders before importing Ae-Cha
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SDK and dynamic bones and dynamic penetration you will have to provide yourself PLEASE make sure to use the newest up to date SDK3!
Import and usage:
- Create a new Unity 2019.4.31f1 project (If you want to import this into an existing project, check below)
- Import Ae-ChaV2.unitypackage into your new project, drag and drop or go to assets>Import Package>Custom Package... and select the unity package where ever you have saved it
- To upload the avatar, go to the folder in assets named Ae-Cha and open the scene called OPEN ME
- If the avatar is bright purple, this means you've got shader errors, either the shaders got corrupted or the shaders are missing. This avatar uses Poiyomi Toon shaders (Version 7 or higher is recommended) and Arktoon Shaders (This is for the metal material)
- When uploading this avatar, make sure that there is no Blueprint ID in the Pipeline Manager (This is only if you are uploading this avatar for the first time).
- If you get FileNotFound prefab.untiy3d does not exist this means you have missing scripts in your avatar. This can be caused by dynamic bones not being imported correctly
Importing into existing projects:
- THIS IS NOT RECOMMENDED. Issues you have found when importing this package into an existing project are not my fault
- If you do want to import this into an existing project, when importing this package, untick everything that you already have in your project (This will normally be Poiyomi Shaders, VRCSDK, Dynamic bones). Do this to prevent your project from getting corrupted
- Uploading goes as normal, just follow the import and usage thing
SDK Version
Shaders used
ArkToon